Windows
A desktop setup for teaching, presentations and classroom interaction.
YOUR CLASSROOM, EVERYWHERE
Choose a client for teachers and learners, or integrate the education SDK into your product. Bring teaching from desktop to mobile.
01 / CLASSROOM CLIENTS
Browse clients by device. Installers will be available here when released.
A desktop setup for teaching, presentations and classroom interaction.
Bring teaching, screen sharing and collaboration to your Mac.
Join classes from an Android phone or tablet.
A mobile classroom experience for iPhone and iPad.
A native classroom experience for HarmonyOS devices.
Client installers are not yet published. System requirements, supported architectures and version details will be provided at release.
Integrate Web / H5 and mini-program classroom capabilities into the entry points your learners already use.
02 / BUILD WITH EDUSKIT
Choose an integration for your platform. Use the documentation for configuration and authorization, and GitHub for public code.
Integrate EduSDK with Swift Package Manager and select the classroom UI or core capabilities for your project.
View repositoryAccess DrawsKit as a Swift package. See its repository for integration details.
View repositoryExplore Android, HarmonyOS, Web / H5, mini programs, Electron and Qt. Consult the developer documentation for integration details and available versions.
Read integration docs03 / READY FOR YOUR FIRST CLASS
Choose your operating system, then check the release requirements for your system version and chip architecture.
Clients provide classroom access. SDK integrations also need an application and the appropriate feature permissions.
Before a live class, check your connection, microphone, camera and screen-sharing permissions.
Teachers and learners use clients to enter classes. Developers adding audio/video, whiteboards and teaching tools to their own apps can choose the SDK. Consult the documentation for integration steps.
Platform selection and integration resources are available, while client installers are being prepared. Download links, version details and system requirements will accompany their release. Public iOS SDK repositories are already accessible.
Accessing a client or source code does not activate production services. SDK feature permissions, usage and commercial authorization follow your plan and contract. Source use must also comply with each repository’s license.